Postal 2 Review (Steam version)

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Postal 2 is an oddity among the FPS genre. While most FPS games released prior to the seventh generation were often constrained and linear in terms of progression, Postal 2 takes an alternate approach being one of the first sandbox shooters alongside Grand Theft Auto. Unlike Grand Theft Auto however, Postal 2 decided to do away with its top down origins and transitioned into a first person shooter. This makes Postal 2 pretty unique for its time since sandbox FPS games were very few and far between back in 2003.

In addition, the Postal series maintains a reputation of being one of the most obscene gaming franchises of all time. While the first game chose a darker, more grittier feel, Postal 2 opted for a more comical feel that takes great pleasure in mocking pop culture as well as the gaming industry as a whole. Usually I wouldn’t care for such humor but Postal 2 executes it so well that I can’t help but love it. This is due to the fact that the game doesn’t try to shove the joke down your throat, rather it throws you in to a world of extremities and your job is to navigate your way through it.

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Naturally as a rational individual or a crazed psychopath (usually the latter), you will often come into conflict with many of the angry stereotypes that populate this game’s world and they are all out to cause trouble. You will quickly wonder if there is any sanity left in the town of Paradise… or perhaps there never was. Nevertheless, you are given a list of errands to complete and how you get from A to B is up to you, this might sound like a chore at first but there are more to these errands than meets the eye… or not. You’ll just have to wait and see for yourself.

Like all good first person shooters, you’re going to need a large arsenal of weapons and Postal 2 doesn’t disappoint. There are many different types of weaponry available to you from the standard assault rifle to a can of inflammable Lynx Stynx which is used conjointly with a lighter to create a devastating flamethrower. There is also a wide assortment of melee weapons on offer for those who want to take a more up close and personal approach.

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It definitely has a strong aroma…

Some melee weapons even have multiple functions such as the machete which can be thrown at enemies like a boomarang allowing you to cut down enemies from afar, there’s also a powerful scythe which can cut down several enemies at once and be tossed at a herd of enemies waiting to be culled. Most are fairly standard swinging weapons though, some are more useful than others but there’s certainly no shortage of them around and they all pack a punch.

The game itself is pretty bog standard in its execution and doesn’t try too many ideas with its gameplay. Weapons are easy to use and have perfect accuracy. This may make the gunplay feel sterile to some but ultimately I see it as a good thing. Enemies are pretty brain-dead for the most part, they will usually respond to gunfire by standing in a stationary position and shooting you. This could have been detrimental to the gameplay had the game not had such a ridiculous premise to begin with. In a way, the AI fits in with what this game is trying to portray. Postal 2 is nothing more than dumb fun, there is literally nothing stupider than Postal 2 and that’s why it is so much fun to play.

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With all that being said however, it is easy to be overwhelmed with enemies and it is recommended to try out different weapons based on the situation. Most enemies will use the standard pistol weapon. Later on however you will find enemies who opt for a deadlier arsenal with weapons such as the assault rifle and explosive weapons such as grenades. How you approach enemies varies based on their weapon types as their strategy is always the same, stand in one spot and shoot or throw grenades. If you’re looking for realistic AI and gunplay, you’re not going to find it here.

On the other hand, those who just want to have a fun time mindlessly spraying lead into people’s faces will have a blast with this game. The satisfaction that comes with playing Postal 2 is the slaughter. You are given a huge sandbox with dozens of satisfying weapons to use at your leisure. They are all well-balanced for the most part (though the pistol’s usefulness doesn’t last) and they all pack a punch, particularly the explosive weapons. It is best not to think of Postal 2 as strictly being a first person shooter as you will have just as much fun utilizing the melee weapons and explosives.

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The freedom to cause as much chaos as possible is arguably the strongest point of Postal 2. Freedom to roam also helps with this. Postal 2 is a semi-open world game which separates each location with loading boundaries. You are free to explore a huge chunk of the map early on and gain access to more locations as you progress through the game. There are tonnes of places to go and you are encouraged to go off the beaten track to find cool new weapons, munitions and cash to buy more munitions, armor and health pipes to keep you safe. Exploration in Postal 2 is certainly a very rewarding experience and finding new weapons is always refreshing.

Over the course of the game, you will be given numerous tasks you must complete in order to progress through the game. You can approach these tasks in many different ways. Do you want a blood bath? Do you want to abide by the law? Or do you want to take what you want and flee the opposition? Naturally this game encourages you to shoot as often as possible and you are given the tools for the job so you are encouraged to slaughter as many people as possible. However this is not the only way to play the game, it is possible to play through the first 5 days without even firing a single bullet.

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In addition, the game manages to break up a lot of the open-ended progression with some linear sections. I personally like this as it keeps the gameplay fresh rather than feeling like just another GTA clone as it kinda maintains the traditional feel of the FPS genre if just for a brief moment. One thing that can be annoying though is that they often strip you of all of your weapons and you have to find them littered around these levels and you will have to find them. Aside from that, these sections tend to offer more of a challenge as they often put you in a situation where you are handicapped due to lacking your equipment as well as encountering an overwhelming force of hostility.

Where the game falls short however is in the visual department. While the visuals are understandable for such an open-ended game released in 2003, they aren’t all that great to look at. Many of the NPC character’s heads are ridiculously huge and terrain has little to no detail for the most part. I’d say that the visuals are on par with the original Half Life (released in 1998) and there is a lot of similarity between the two but Postal 2 doesn’t really go anywhere with it. While this likely isn’t going to be a big deal for most people, I can’t exactly praise the game for its visuals.

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The same can be said for the music which is practically nonexistent save for a few jingles every now and again which can get annoying at times. In a way, this is probably one of Postal 2’s weakest points, the lack of music definitely limits the potential of this game, it would have been much more satisfying to listen to some metal music as you mow down hundreds of people with a scythe but it doesn’t even go there which is a shame. All in all, don’t expect a strong ambiance with Postal 2.

Another thing that bothered me was the incessant crashing issue that I constantly ran into, even after I upgraded my PC a few days back, I still experienced these crash issues in a 2003 game, this is absolutely unacceptable and arguably the biggest problem I had playing Postal 2. I can’t see them fixing this in the near future but it still affects the game in a negative way and it would be wrong of me not to mention it. Nevertheless I do not think that it is enough to completely boycott this game even if it is a major issue.

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The steam version of Postal 2 includes Apocalypse Weekend, this adds two extra days onto the main game of Postal 2 and is a very linear focused expansion with very little open-ended content. For those who enjoy the more linear sections, Apocalypse now is definitely worth a play but considering the fact that it is free on the Steam version, there is little point in going over it in greater detail in this review as it is completely optional. At the beginning of the game you can choose to play through the first 5 days or the whole week. Bear in mind that the retail version does not include this expansion, however the steam version is the cheaper option so for this review I will be covering the entire package found ion the steam version.

So ultimately, I get that Postal 2 is made by a small development team and while my review might be a little harsh on it, I do really love this game. I cannot however mislead people into thinking that it is a huge AAA title that people hype it up to be and as such I believe people should keep in mind that this is not a game that is going to blow you away with stunning visuals and revolutionary gameplay but rather it will give you a fun sandbox to ventilate your rage on countless innocent people with a few good laughs here and there. You can often find this game priced at 69p which is about equivalent to $1.00. This is an absolute bargain for this game and cannot be passed up. Of course I’d encourage you to support the devs by paying full price should you feel the need to but if you do see it on offer, you should absolutely give it a try.

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Story/Plot: Good (I base my score on the humor)
Visuals: Mediocre
Gameplay: Good
Music: Forgettable
Lifespan: (varies, main story is decent length but it is a sandbox game so it might take you a little longer)
Would you replay? Maybe

Overall: Good

Value: £25.00

Meanwhile at Activision HQ…

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SAG-AFTRA’s attempt to strike a deal with Activision’s CEO goes horribly wrong.

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