So the game awards happened… I didn’t bother watching it because I knew it would be shit, went on Twitter to people posting their GOTY. So I just happened to stumble upon Adrian Chmielarz’s Twitter page where he mentioned not having a GOTY. Here was my response:
As someone who also doesn’t have a GOTY, I of course have to bring up the legendary Painkiller. Why should I give a crap about GOTY when most games that get GOTY these days are nothing compared to older titles such as Painkiller? My point being, we don’t need a game of the year, we need a videogame hall of fame and Painkiller deserves to be in it alongside Valkyrie Profile 2 and F-Zero GX.
Afterwards something crazy happened:
Looks like the team at The Astronauts are alive and kicking. For those of you who don’t know, The Astronauts is a development team made up of former People Can Fly employees… one of whom is Adrian Chmielarz, the creative director of Painkiller.
Based on the trailer, Witchfire appears to be a combination of Vanishing Of Ethan Carter, Painkiller and Bulletstorm… but I also saw a bit of the new Shadow Warrior in there. The gameplay is clearly inspired by both Bulletstorm and Shadow Warrior, the visual style is clearly inspired by Vanishing Of Ethan Carter and Painkiller. So essentially this game is the equivalent of the Shadow Warrior reboot but for Painkiller, though it may not be an old school style shooter with bunny-hopping, it’s certainly an interesting looking shooter that seems to blend a lot of good ideas together.
That being said, I’m not going into this game expecting Painkiller, I’m going into this game expecting something different, more akin to Shadow Warrior based on the gameplay.
What I would personally like to see in Witchfire is the return of the soul gathering mechanic. The ability to heal by killing enemies is always great as it encourages aggressive play. I’d also like to see some more experimental weapons, maybe some medieval style weapons like a crossbow or a magical staff.
The addition of what appears to be magic powers seems to also be reminiscent of Shadow Warrior, I can’t wait to see how they approach this idea in-game. They also brought the dodging mechanic from Shadow Warrior, while I personally prefer the old school style of bunny-hopping, I do think that this evasion mechanic feels a lot more balanced in the sense that you have to time it. I’m glad it’s in the game though because movement is important in a FPS and so many games neglect it these days.
In any case, I highly doubt that we will be seeing this game any time soon. I have a hunch that this was a very early reveal and that the game will remain in development for quite a while. Be sure to keep this game on your radar people, I certainly will. I hope the developers can take their time with this game in order to make it the best it can be.
Witchfire will be joining my anticipated game list alongside Kingdom Come Deliverance and Mount And Blade II Bannerlord. If you want more information on the game, you can check their website here for a more detailed summary of the game.