Witchfire – The spiritual Successor To Painkiller

So the game awards happened… I didn’t bother watching it because I knew it would be shit, went on Twitter to people posting their GOTY. So I just happened to stumble upon Adrian Chmielarz’s Twitter page where he mentioned not having a GOTY. Here was my response:

twitter post painkiller

As someone who also doesn’t have a GOTY, I of course have to bring up the legendary Painkiller. Why should I give a crap about GOTY when most games that get GOTY these days are nothing compared to older titles such as Painkiller? My point being, we don’t need a game of the year, we need a videogame hall of fame and Painkiller deserves to be in it alongside Valkyrie Profile 2 and F-Zero GX.

Afterwards something crazy happened:

coincidence much

Coincidence much?

Looks like the team at The Astronauts are alive and kicking. For those of you who don’t know, The Astronauts is a development team made up of former People Can Fly employees… one of whom is Adrian Chmielarz, the creative director of Painkiller.

Based on the trailer, Witchfire appears to be a combination of Vanishing Of Ethan Carter, Painkiller and Bulletstorm… but I also saw a bit of the new Shadow Warrior in there. The gameplay is clearly inspired by both Bulletstorm and Shadow Warrior, the visual style is clearly inspired by Vanishing Of Ethan Carter and Painkiller. So essentially this game is the equivalent of the Shadow Warrior reboot but for Painkiller, though it may not be an old school style shooter with bunny-hopping, it’s certainly an interesting looking shooter that seems to blend a lot of good ideas together.

That being said, I’m not going into this game expecting Painkiller, I’m going into this game expecting something different, more akin to Shadow Warrior based on the gameplay.

What I would personally like to see in Witchfire is the return of the soul gathering mechanic. The ability to heal by killing enemies is always great as it encourages aggressive play. I’d also like to see some more experimental weapons, maybe some medieval style weapons like a crossbow or a magical staff.

The addition of what appears to be magic powers seems to also be reminiscent of Shadow Warrior, I can’t wait to see how they approach this idea in-game. They also brought the dodging mechanic from Shadow Warrior, while I personally prefer the old school style of bunny-hopping, I do think that this evasion mechanic feels a lot more balanced in the sense that you have to time it. I’m glad it’s in the game though because movement is important in a FPS and so many games neglect it these days.

In any case, I highly doubt that we will be seeing this game any time soon. I have a hunch that this was a very early reveal and that the game will remain in development for quite a while. Be sure to keep this game on your radar people, I certainly will. I hope the developers can take their time with this game in order to make it the best it can be.

Witchfire will be joining my anticipated game list alongside Kingdom Come Deliverance and Mount And Blade II Bannerlord. If you want more information on the game, you can check their website here for a more detailed summary of the game.


There’s still hope for Star Ocean

Turns out Kobayashi is still adamant that the Star Ocean series can succeed. In addition, according to this article on Silconera it appears that Kobayashi has leaked his long-term plan for the series.

For starters he talks about resource management and cutting costs. This might anger a lot of people but let’s be honest what he says is true. You can’t take a niche game like Star Ocean and throw money at it expecting it to succeed, the brand isn’t strong enough.

Realistically speaking his plan to slowly put tri-Ace on the map seems like a good one… though I don’t expect Star Ocean games to succeed with this plan in the near future, I will continue to play them since I personally enjoyed Star Ocean 5 and can’t wait to see more of it.

My expectations for the next Star Ocean game will be pretty low though considering this information. Still after Star Ocean 5, I can’t see a reason not to keep supporting this series because even though the news may sound pretty bad in the short-term, I realize that there is room to further expand on the foundations set by Star Ocean 5, furthermore I also see this as a means of putting tri-Ace back on the map.

I can honestly say that I trust Kobayashi to properly execute this plan. He seems to be invested in the project and won’t walk away anytime soon unlike that clown Yamagishi. I want to see him prove Yamagishi wrong and show to him that Star Ocean can still succeed, same with Valkyrie Profile.

I hope people can see the same long-term benefits as I do rather than being short-sighted. Those who are too impatient or intolerant towards the series in its current state should go play something else. That way we can see some real numbers and see if the series can still succeed commercially.

Issues with space engineers Part 4: Resolved!!!

That’s right folks. The windows have finally been fixed!!!


Take a look:


Old Windows


New Windows

I love being a gamer. This is the defining moment of my gaming legacy. I shall forever be known as the legendary window beta tester for Space Engineers. You people said it couldn’t be done, you said it was impossible, you said it didn’t matter. Well take a look at these two images and see for yourself.

Credit for all the hard work goes to the devs of course but remember, if it wasn’t for me, this wouldn’t have happened. People wanted the windows to stay as they were without considering the consequences. They were so fixated on fixing the game’s net code and performance optimization that they missed a very small, yet important detail in the game.

This is exactly why testing is so important people. Early access is never an excuse to just piss about and play, it’s about doing real work. As a dedicated gamer it is my duty to make sure that this game is released in good condition and now that the windows are fixed, we no longer have to worry about breaking our willing suspension of disbelief when we see a clear depressurization hazard… ok, ok so there’s still the conveyors but still, you can’t deny that this is one hell of an accomplishment for the developers of the game.

Why Do I Support #Performancematters

Here’s a detailed look on the strike and my thoughts on what is going on and what I personally believe from a consumer’s perspective which outcome would be of the greatest benefit. There are a few inaccuracies in the video such as mentioning 2K games when I was talking about the Duke Nukem anniversary remaster which is apparently not true. Apparently Gearbox were solely responsible for it.

In addition, subsistence farming is the word I was looking for when describing farming. The point I was trying to make is that the game is their idea, not the publishers and they are making the game to bring about their vision using the publishers to fund their project. Probably not the best example but that’s the only thing I could come up with at the time.

Ultimately I do support the strike and even though there are some potential issues that could come from this strike, I believe in the long run that it will be for the better. To me, this goes beyond merely the voice actors themselves, this concerns publisher ethics in general and if they are forced to make more ethical decisions with voice actors, it will essentially make a point. The fact that people are even opposing them is enough to give credit to this strike.

Oh and for those who do not know, the union which organized the strike goes by the name of SAG-AFTRA. However many voice actors/actresses have banded together from outside the unions to support this, others are undecided on it. The terms are simple. Voice actors want a safer work environment, they want to be more informed about their roles and what they are working on and they also want residuals to be paid out so that they can earn money that other actors do for other media.

Most publishers and developers have agreed to these terms and the strike is only occurring because of a small group of big name publishers, namely EA and Activision (no surprise there) are too stubborn to let the unions have their way.

A few things have happened after the recording. The publishers have brought lawyers and have claimed that voice actors make only a small percentage of a game’s total assets. However, let me remind you that Publishers contribute almost zero percent of a game’s total asses and in most cases it pretty much is zero. So who deserves the money more?

As for developers, regardless of what happens, they aren’t getting anything out of this, they’re still going to struggle no matter what the outcome.

Make your own judgement but please be civil and understand mine. Plus please understand the situation fully and provide more information if you can. Leave me your thoughts on this topic. Are there any voice actors you particularly like? If so, mention them in the comments.

This site is 1 year old today

Wow has it flown by that quickly? Turns out that the site has hit its 1 year milestone. What a wonderful occasion this is, a chance to look back at my progress and also a chance to ramble for a bit.

As a whole, the past year has been filled with reviews and articles about videogames in general. Not a single article about the industry itself and for good reason. You see with the release of Star Ocean Integrity And Faithlessness and Exist Archive The Other Side Of The Sky, those games have absorbed most of my attention to the point that they have been my biggest focus of the past year or so, I am currently playing through the english version of Exist Archive and having a wonderful time with it but like everything else, when it’s done, it’s done.

However I think the content on the site has been severely lacking in terms of variety. I’ve been trying new things but never really got around to bringing them to the site. I also wish to consider adding more of these quick articles so that I can keep the site active, I know quality over quantity is important to keep in mind but that isn’t going anywhere. I wish to make more of these shorter posts in the future simply due to the fact that it is my own site and as such I am free to discuss things in briefer detail rather than have to screencap for every single post. This is because not every post really fits with such imagery.

All it means is that I wish to be more active on the site, it won’t mean that I will stop putting images on my posts it means that there will be more posts in the future without them. This is just to warn people who may be alarmed by this. To make things clear, posts such as this will remain in the side bar and as such if you wish to read them you can find them on the “new posts” section of the side bar. As for the more detailed content, that will remain on the home page.

In a way I could have really done a lot more content in the past year but I chose not to because I couldn’t find any suitable images for it. As such I’m considering also doing some more video related content for such things in the future. However I also wish to write about them also.

Now for the big one. I want to discuss more about the gaming industry itself on here and those posts will either be video’s or brief write-ups like these for it is difficult to find suitable imagery to befit the topic. In addition, doing this will allow me to make better video’s in the future for the site as I will have a script laid out for me. Don’t expect me to read directly from the script however, I will still ramble no doubt.

Finally I have some other projects I want to do however I’m planning on killing two birds with one stone with this one. I wish to give let’s plays another go. Now before you call me out on saying that I was done with LP’s on my video on Painkiller, I want to explain that I never aspired to be a Let’s Player… however it is in my best interests to do them as doing so can provide more assets for me to use in my articles and if people are entertained by my lackluster commentary, that’s a bonus.

In any case, my internet is still having problems at the moment and I’m still trying to keep this site up to date while I am at work hence the fact why I have been writing a lot of these brief posts because I don’t have any assets on my work PC. However with the VA strike, the Nintendo Switch and all that, I have a lot on my mind at the moment.

Time flies fast these days, it seems like only yesterday that I was playing Halo 4 on Xbox 360, now we’re on the verge of a ninth generation.  The console industry must be getting desperate. Regardless I can easily say that eighth generation has been the worst generation for consoles so far… as well as industry ethics.

As for the games, this generation hasn’t been all that bad for me with two wonderful games. I feel spoilt by tri-Ace to be honest.

Oh and I hope everyone in the UK has a wonderful bonfire night… I know I will because I’ll be at work and lighting fires is technically part of the job… so I’ll be celebrating in my own way. No fireworks though, just soot and ash.

Update: No internet but working on some video content + #Performancematters

In case you are wondering, I am using my workplace’s computer to write this as I am having trouble with my internet connection at home and have tried to contact my ISP to solve the issue. This issue won’t be solved for another week or so and as such I will be absent for a while.

However I want to bring something to people’s attention. A huge dispute is taking place between publishers and voice actors. To put it more accurately one of the voice acting union’s has decided to go on strike against the publishers in order to provide better work ethics for the voice actors.

Naturally as a website dedicated towards scrutinizing publishers, I feel obligated to make my mark on this dispute. As such, as is fitting for a voice acting related topic I decided to make a video for a more vocal expression on my views on this whole fiasco. I’m sorry I haven’t been able to get it to you guys due to my internet issues but if you want to know more about it then I strongly recommend watching this video.

Other than that I will be absent for a while and it really sucks being unable to make progress on important topics such as this. All you need to know is that #Performancematters has my undying support and gratitude for taking up arms against these scummy publishers. God bless all of you who are out there fighting the good fight against EA and Activision for a better future in the gaming industry because publishers always win and it’s time that we finally had the on their knees for a change.

I want to see Electronic Arts and Activision on their knees begging these voice actors to return. As a result I cannot stress the importance of boycotting these companies and their games. Only we, the consumer can truly make a difference and the best way to do this is to stop buying their games during the strike.

This is our best opportunity for change, let’s take it people and let us make gaming great again!

Exist Archive Costs £49.99 at release. Is It Worth it?

Well in case you didn’t know, Exist Archive released today overseas and it turns out there are a few things to note about it after doing a bit of research. I have not yet played the localized version of the game but I have seen footage of it and found out a few important things.

First of all, the pricetag has escalated to £49.99 for the PS4 copy of the game. If you’re unfortunate to not own a Vita you’ll be forking out a lot for this game. Now I can see what they’re trying to do here, they’re trying to get rid of the DLC/Microtransactions. However, I am watching you Aksys Games, the moment I see the DLC costumes, I won’t be afraid to call you out on it.

Of course the Japanese release did have cosmetic DLC but I could accept it since it was just that, DLC. No strings attached, no fun money, no loot boxes, just straight up cosmetic DLC. That’s perfectly acceptable, plus we got some free costumes as well.

Oh and as for those free costumes we got in the Japanese version, you guys are gonna miss out on them. Now this might not be a big deal to the vast majority of people but it is a shame considering the fact that they were costumes from the Valkyrie Profile series. It seems Square-Enix weren’t willing to bargain with Aksys Games so I guess it’s not their fault.

In addition to this, the game also has an English dub and from what I have heard so far, the dub isn’t anything particularly special but my views on it could change when I actually do pick up the game. Regardless it is a nice surprise to see an English dub included in there as well. I know a lot of people hate English dubs but for me, it’s important because it makes it easier to understand the character’s emotion. However it’s not be all and end all, after all, back 20 years ago dubbing was a rarity as was voice acting so I could easily cope with it. This is a nice surprise regardless even though the voice actor for Kanata sounds like Dust from Dust an Elysian Tail which is… well, not my thing to be honest. However it was to be expected so there’s no point getting worked up about it.

As for when I’ll pick up the game… not sure, all I know is I will buy it eventually, maybe today or tomorrow, maybe when the price drops? I don’t really know. All I can say is that this release is definitely an interesting one. Lets put it this way, it’s been very uneventful. I thought I should at least post something about it to acknowledge its existence (see what i did there?) because nobody else is going to so I might as well considering the fact that I’m a huge tri-Ace and Valkyrie Profile 2 fan and all.

As for whether or not it is worth £49:99, check my review here: Exist Archive: The Other Side Of The Sky Review

Bare in mind the story may be good or bad, I don’t know yet, I don’t think the story is going to be terrible though, I think they’re going for something interesting with this game story wise but I will wait till I actually play it in English to give my 2 cents on it.

In other news…. Star Ocean Anamnesis

No comment…

Seriously you should know by now what I think of this. All I can say is, it was bound to happen.

Update: New Review Section


It had to happen at some point but I have given the review section a proper page so you can access all of the reviews on one page, plus it means less scrolling for each review you want to read as a blog format simply doesn’t work well enough for it. To access the review just click the link or the image and it will send you directly to the review instead of having to manually scroll down to find it. It also means you don’t have to click on the review’s title just to leave a comment. Handy huh?

To access the new review section, you must click review on the menu bar at the top. The sidebar remains unchanged and will bring you to the old school blog-style format should you wish to use that instead but bare in mind that it will only list the most recent reviews. If for some reason the review section isn’t updated, I recommend leaving a comment in said review and I will put it up. Mistakes are easily made.

I have also changed the “so-so” rating to Mediocre, I believe it makes more sense. I may plan on altering my review format further in the future but until then things will remain as they are for now.

Try the new review page here

Just A Quick Update…

So after finishing off everything I need to do, I decided to purchase the new DOOM game. Turns out the game has kickass multiplayer but unfortunately I have it on Playstation 4, fortunately the free weekend and trial let me try it out. It’s a shame that this won’t last but it’s quite possibly the best multiplayer FPS I’ve played in the past decade. Move aside Halo 5, Halo is dead, DOOM killed it. R.I.P 343 industries, no one needs to play your shitty micro-transaction bullshit anymore, halo has been dethroned.

Now why do I mention Halo you ask? Well, DOOM is very much like it. It’s the spiritual successor to all of the classic Halo titles. However if you think about it, Halo has always been a modernized arena FPS and almost all classic FPS were like this (including the legendary Painkiller). So DOOM sticks to its roots but manages to appeal to both casual players like myself and hardcore FPS nuts. A damn good combination if you ask me. Halo is DOOMED!!!

In case you would like to see what DOOM’s multiplayer is like then I have some video footage here… in case you haven’t already played it.

Doom Multiplayer Video’s

As you can see, I improve over the course of these video’s, that’s a great example of how a good multiplayer experience. If you guys are still waiting for the next Call Of Moneyvision or EA’s latest Battlemoney 4 for some multiplayer fun, think again. Give DOOM a try, it has zero microtransactions and though it does have a season pass, there’s no online pass or anything like that. If you get it on PC you can play the Multiplayer right out of the box so I recommend getting that version.

So I’ll be focused on playing DOOM for the time being. As for Star Ocean 5, I may do a short write up to cover the story in greater detail, spoilers may be present in it though. Even though I kinda got the gist of the Japanese version, I’d like to see the story with my own eyes, see if it’s really the best game in the series for me. Hopefully I’ll get round to doing some more writing sooner or later.


Event Pokemon need to be shot out of orbit…

Ok so it’s time we talked about a series that I used to love as a kid, Pokemon. Pokemon was pretty much the game that started it all for me, the game that got me into gaming. I remember back then things were so simple. These days the Pokemon games are way too dumbed down and casualized  whilst the meta remains inaccessible like with most videogames. Pro tip to all game developers out there, never cater solely to the meta community. It just makes your games a piece of shit. Pokemon X and Y is an example of what happens when you do this.

But one thing hasn’t changed… the pokedex is still impossible to complete, even more so now. I mean come on guys, how can you tease us with a list of completion and not let us finish it? Oh wait they do… but not in a way I’d like them to.

Event Pokemon are Pokemon that are distributed through external means. This means that the Pokemon cannot be found in game (wait what?) and instead you have to awkwardly go to a store or something and awkwardly ask the guy at the counter for a cod… not to buy anything, I mean come on now, why would you want to buy anything at Gamestop? Let alone the obvious boycotting of European consumers because we don’t matter.

It seems we have reached an era where Pokemon is beyond criticism… an era where people are constantly blinded by their nostalgic childhood that they seem to have this strange assumption that Pokemon can do no wrong. That changes today!

While i’m not going to burn on the series itself i’m most definitely going to burn on its practices. The Pokemon series has gone on for so long now and to be honest, this bullshit has been going on since Pokemon Gold and Silver (coincidentally my favorite games in the series followed by Pokemon Colosseum for obvious reasons) and the first pokemon to suffer this treatment was Celebi. Basically Game Freak cut out all of the Celebi scenario and since DLC wasn’t a thing they decided to make a paid online service (yep, the best kind of financial exploitation. What are the chances of it being subscription based I wonder…?) where you could get access to a GS ball that unlocked an event allowing you to acquire Celebi. Both the US and Europe lacked this feature which is probably for the best if you ask me.

However things had gotten worse and worse as the series evolved (no pun intended). With the release of Gen 3, players could obtain an Eon Ticket which could allow them to capture Latias/Latios easier. To the game’s credit they did allow you to catch one of them per version and trade for the other one. However the biggest middle finger was with Deoxys. To catch Deoxys you had to acquire an aurora ticket which could only be obtained at special Nintendo events. If this isn’t a shifty marketing ploy, I don’t know what is. If you missed these events… you will never get a Deoxys. What a shame…

Over time however, these events became more and more ridiculous. With Arceus mysteriously cut out of Pokemon Diamond and Pearl and given away later in an event for Pokemon Heart Gold and Soul Silver which even included some additional story segments that players who didn’t do the event missed out on.

So now they’re not only cutting out legendary Pokemon but they’re also cutting out story elements too. This is basically DLC without the price tag… aside from the fact that you had to pay extra to get Celebi. I’m honestly surprised they don’t charge for this bullshit as pokemon fans would be gullible enough to buy into it.

Recently they have announced an event pokemon marathon which includes pokemon such as Jirachi and Celebi (I got both of them and possibly my first legit Celebi) and now they have announced Darkrai. I actually have a legit Darkrai in HG/SS but because of the needless hassle to transfer him over (i’m looking you Pokemon Bank) I would have liked to have acquired one in Pokemon X and Y. Unfortunately, Darkrai is too good to be just given to us… and they don’t patch him into the game to give us something else to do in the boring ass single player.

Instead they force you to go to a Gamestop just to get access to one. Well like I said, we don’t even have a Gamestop in the UK and thank god we don’t. Regardless, this is really getting on my nerves. Nintendo are using their game as a form of marketing explotation and sponsoring major game retailers with it too. It’s wrong. I’m sick of sat idly by as Pokemon turns into a massive marketing tool. I want the games to be complete. I want to be able to catch all 150 (or however many there are now) Pokemon in game and not have to get them via external means. It’s stupid and it’s gotten old now.

Trouble is, who do we really blame for this? Is it Nintendo or is it Game Freak? Both have a stake in the Pokemon series. I blame both of them for allowing this bullshit to happen. Fuck you Nintendo and fuck you Game Freak!!!